Nintendo Phone
Focus
Form Development, CAD Modeling, Brand Identity
Time
Fall, 2020
Note
A school project that is
using Nintendo as a brand to define the design language
Pull To Have Fun. Imagine what if Nintendo develops a gaming phone without losing its gaming console manufacture background. This project is designed based on the combination with Nintendo Gameboy form language and Nintendo Switch CMF.
Disclaimer: A school project that is using Nintendo as a brand to define the design language
Inspiration-Gameboy
The identical Nintendo Gameboy has a robust, friendly design. I acquired some distinguished elements from it such as, the lower right corner has a bigger radius than the rest, the layout of the buttons, and the diagonal speakers.
Inspiration-Switch
The Nintendo Switch can be interact with pulling down the handles from two sides and the eye catching color palette.
Sketches
Design elements:
One bigger corner radius
Push, pull, or twist
Gaming phone
Button layout
Diagonal cut
Modern technology
Modeling
The model was 100% done in Solidworks. Combined both the Nintendo design language and the modern technology in an smart phone.
Rendering
The phone offers different color palettes and also there are some collaboration with the games that are on the Nintendo consoles.