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Nintendo Phone

Focus

Form Development, CAD Modeling, Brand Identity

Time

Fall, 2020

Note

A school project that is 
using Nintendo as a brand to define the design language

Pull To Have Fun. Imagine what if Nintendo develops a gaming phone without losing its gaming console manufacture background. This project is designed based on the combination with Nintendo Gameboy form language and Nintendo Switch CMF.

Disclaimer: A school project that is using Nintendo as a brand to define the design language

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Inspiration-Gameboy

The identical Nintendo Gameboy has a robust, friendly design. I acquired some distinguished elements from it such as, the lower right corner has a bigger radius than the rest, the layout of the buttons, and the diagonal speakers.

Inspiration-Switch

The Nintendo Switch can be interact with pulling down the handles from two sides and the eye catching color palette.

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Sketches

Design elements:

 

One bigger corner radius

 

Push, pull, or twist

 

Gaming phone

 

Button layout

 

Diagonal cut

 

Modern technology
 

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Modeling

The model was 100% done in Solidworks. Combined both the Nintendo design language and the modern technology in an smart phone.

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Rendering

The phone offers different color palettes and also there are some collaboration with the games that are on the Nintendo consoles. 

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